PENGEMBANGAN ALAT PERMAINAN EDUKATIF SEBAGAI STRATEGI PENANGGULANGAN STUNTING PADA ANAK USIA DINI DI DESA PANERUSAN, WADASLINTANG

Authors

  • Naufalin Nazla Afdhala Universitas Sains Al Qur'an
  • Asep Sunarko Universitas Sains Al Qur'an
  • Nawa Kartika Abdi Negara Universitas Sains Al Qur'an
  • Chairul Adi Wibowo Universitas Sains Al Qur'an
  • Yuniatun Hasanah Universitas Sains Al Qur'an
  • Nailul Amalia Universitas Sains Al Qur'an
  • Amanda Salsabila Universitas Sains Al Qur'an
  • Amelia Sholehah Universitas Sains Al Qur'an
  • Siti Mariyam Universitas Sains Al Qur'an
  • Syamsa Hawwa Khairunisa Universitas Sains Al Qur'an
  • Istifaiyah Istifaiyah Universitas Sains Al Qur'an
  • Ahmad Naja Universitas Sains Al Qur'an
  • Shandi Annuriza Rachmanda Universitas Sains Al Qur'an
  • Mohammad A'lal Khikam Universitas Sains Al Qur'an
  • Mohamad Ngatoilah Universitas Sains Al Qur'an

Keywords:

educational game tools, stunting, early childhood

Abstract

Stunting in early childhood is a serious problem faced by Indonesia, including in Panerusan Village, Wadaslintang. This research discusses the development of educational game tools as a stunting prevention strategy in the village. This research aims to: (1) describe the characteristics of early childhood in Panerusan Village, (2) analyze educational needs related to stunting, and (3) evaluate the effectiveness of educational game tools in increasing children's and parents' knowledge and behavior regarding stunting. The research method used is a qualitative approach with data collection techniques through observation, interviews and documentation. The research results show that the educational game tools developed are effective in increasing the knowledge and behavior of children and parents regarding stunting. It is hoped that this educational game tools can be one of the solutions in efforts to overcome stunting in Panerusan Village and other villages in Indonesia.

Stunting in early childhood is a serious problem faced by Indonesia, including in Panerusan Village, Wadaslintang. This research discusses the development of educational game tools as a stunting prevention strategy in the village. This research aims to: (1) describe the characteristics of early childhood in Panerusan Village, (2) analyze educational needs related to stunting, and (3) evaluate the effectiveness of educational game tools in increasing children's and parents' knowledge and behavior regarding stunting. The research method used is a qualitative approach with data collection techniques through observation, interviews and documentation. The research results show that the educational game tools developed are effective in increasing the knowledge and behavior of children and parents regarding stunting. It is hoped that this educational game tools can be one of the solutions in efforts to overcome stunting in Panerusan Village and other villages in Indonesia.

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Published

2024-09-18